Trailmaster Card Game
Mountains of Fun. No Lift line needed.
Choose mountains, build trails, strategize to win. Compete with your friends to become the Trail Master of your mountain as you flip, stack and score the most points for your trails.
Objective: The object is to build 4 trails, one for each of the suits with the highest score possible.
Welcome to the exhilarating world of Trailmaster, where strategy meets the mountains. Craft your own destiny as you strive to become the ultimate Trail Master. With every flip of the card, you'll be one step closer to conquering the trails and emerging victorious.
The object is to build 4 trails, one for each of the suits with the highest score possible.
Your mission is clear: construct four trails, each representing a different suit, and aim for the highest score possible. Choose your mountain wisely, as it sets the target score for your journey. The first player to reach this score claims the title of Trail Master!
Embark on the journey, embrace the challenge, and may the trails lead you to triumph!
Instructions: How To Play Trailmaster
Objective: The object is to build 4 trails, one for each of the suits with the highest score possible.
Setup:
Pick a mountain from the Mountain Card and use the total number of trails as your target score. First player to this score wins.
Put the Conditions Update cards off to the side, face down.
Shuffle and deal all the Trail Cards to each player, face down, and don’t look at the cards.
Gameplay:
Each suit will be its own trail. Each card is worth one point. Aces are highest and 2’s are lowest.
Players take turns flipping over trail cards and placing them on their own trail or opponents’ trails.
Trails are built in cascading order low to high. (This also helps see which cards have been played already.)
The first player flips over their top card and must decide to keep the card or give it to an opponent.
You can only place cards of the same suit on top of each other.
You can only place cards on top of another card if it is higher than the previous card on that trail.
If the card you flipped is not higher than the top card on your trail, you have to give it to an opponent.
If the card you flipped is not higher than any other players’ top card, you keep that card. This card is the new starting base for that trail.
Strategy:
Hold onto low cards and pass high cards to opponents.
Prevent opponents from collecting low cards by giving them high cards.
Giving away higher cards blocks opponents from getting more points.
End of Round:
The round is over once all the Trail Cards have been played.
Flip a Conditions Update card and have each player follow the instructions to adjust scores based on current conditions.
Keep score of each player’s trail counts at the end of every round. Continue playing until the score has reached the total number of trails for the mountain selected.
Have fun becoming the Trail Master!